Bunny Slippers by wildaboutbirds wildaboutbirds1216@lycos.com for A3, SP3, V3, V4, Laura, Maddie, MGPS, MGPT, Mil Baby, Mil Baby 3 Resources used: Knittings by Karanta other textures scanned and edited by me, Richard Bartlett (wildaboutbirds) Instructions: Unpack to your main Poser folder. Slipper figures are in your Figures menu, in a folder called "BunnySlippers". Each pair is named for the character it fits. MAT Poses are in your Poses menu, in a folder called "BunnySlippers". There are MAT poses for different colors of Knit or Sheepskin textures, and special MAT poses for contrasting white trim in either knit or sheepskin, and for 2 color sets for the facial features. Slipper Magnets Magnets are attached to each slipper, when they are loaded from the Figures menu. The slippers can be conformed to a figure, and as long as the figure is not posed too extremely, you may be able to make your character kick off one slipper and leave it laying on the floor. Under Props you will see "_Magnet_RightSlipper" and "_Magnet_RightSlipper", and you can use these to move and rotate each slipper. They work best when the figure wearing the slippers is close to a zero pose, in the shin, foot and toe of the side being moved. List of Files: ReadMeBunnySlippers.txt \Runtime\Textures\wildaboutbirds\Bun\ cuffKnitBlu.jpg cuffKnitDS.jpg cuffKnitPur.jpg cuffKnitWh.jpg cuffKnitYel.jpg cuffSheepDS.jpg cuffSheepPi.jpg cuffSheepPur.jpg cuffSheepWh.jpg earsKnitBlu.jpg earsKnitDS.jpg earsKnitPur.jpg earsKnitWh.jpg earsKnitYel.jpg earsSheepDS.jpg earsSheepPi.jpg earsSheepPur.jpg earsSheepWh.jpg eyes01.jpg nose01.jpg slipper_bodyDS.jpg slipper_bodyKnit.jpg slipper_bodyKnitBlu.jpg slipper_bodyKnitDS.jpg slipper_bodyKnitPur.jpg slipper_bodyKnitYel.jpg slipper_bodySheep.jpg slipper_bodySheepPi.jpg slipper_bodySheepPur.jpg sole01_DIS.jpg sole01_TX.jpg tailDS.jpg tailKnit.jpg tailKnitBlu.jpg tailKnitDS.jpg tailKnitPur.jpg tailKnitYel.jpg tailPi.jpg tailPur.jpg tailWh.jpg \Runtime\Libraries\Pose\BunnySlippers\ 00_MAT_Face_Dark.pz2 00_MAT_Face_Dark.rsr 00_MAT_Face_Light.pz2 00_MAT_Face_Light.rsr 00_MAT_TrimKnit.pz2 00_MAT_TrimKnit.rsr 00_MAT_TrimSheep.pz2 00_MAT_TrimSheep.rsr 01_MAT_SheepWhite.pz2 01_MAT_SheepWhite.rsr 02_MAT_SheepPink.pz2 02_MAT_SheepPink.rsr 03_MAT_SheepPurple.pz2 03_MAT_SheepPurple.rsr 04_MAT_KnitWhite.pz2 04_MAT_KnitWhite.rsr 05_MAT_KnitBlue.pz2 05_MAT_KnitBlue.rsr 06_MAT_KnitYellow.pz2 06_MAT_KnitYellow.rsr 07_MAT_KnitPurple.pz2 07_MAT_KnitPurple.rsr \Runtime\Libraries\character\BunnySlippers\ for_Aiko3.cr2 for_Aiko3.rsr for_Laura.cr2 for_Laura.rsr for_Maddie.cr2 for_Maddie.rsr for_Mil_Baby.cr2 for_Mil_Baby.rsr for_Mil_Baby_3.cr2 for_Mil_Baby_3.rsr for_PS_Vicki.cr2 for_PS_Vicki.rsr for_PT_Vicki.cr2 for_PT_Vicki.rsr for_Steph_Petite.cr2 for_Steph_Petite.rsr for_Victoria_3.cr2 for_Victoria_3.rsr for_Victoria_4.cr2 for_Victoria_4.rsr \Runtime\Geometries\wildaboutbirds\ BunnySlippersA3.obj BunnySlippersMilBaby.obj BunnySlippersMilBaby3.obj BunnySlippersSP3.obj BunnySlippersV3.obj BunnySlippersV4_01.obj bunnyslippersMGPS01.obj bunnyslippersMGPT.obj bunnyslippersYT3.obj bunnyslippersps3_s2.obj